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Adversarial Design : ウィキペディア英語版 | Adversarial Design
Adversarial Design is a type of political design that evokes and engages political issues. In doing so, the cultural production of Adversarial Design crosses all disciplinary boundaries in the construction of objects, interfaces, networks, spaces and events. Most importantly, Adversarial Design does the work in expressing and enabling agonism.〔 ==Origin and meaning == The term Adversarial Design was first used by Carl DiSalvo in his book Adversarial Design (2012) as an attempt to provide design criticism as an approach to thinking about political expression, computation as a medium and the processes and products of design.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Adversarial Design」の詳細全文を読む
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